| Navigating Camera |
| Hold [LeftMouse] and drag
forward/backward |
Moves camera forward/backward
along horizontal plane |
| Hold [LeftMouse] and drag left/right |
Pans camera left/right |
| Hold [RightMouse] and drag in any
direction |
Pans camera in any direction
|
| Hold [LeftMouse] and [RightMouse] and
drag forward/backward |
Moves camera up/down along
vertical plane |
| Hold [LeftMouse]+[RightMouse] and drag
left/right |
Strafes camera left/right
along horizontal plane |
|
| Selecting Surfaces |
| LeftClick a Surface |
Selects a surface |
| Hold [Ctrl] and LeftClick surfaces in
sequence |
Selects multiple surfaces
together |
| [Shift]+B |
Selects all surfaces belonging
to the selected surface's brush (in other words, if you
have one surface of a solid cube selected, this will
select all six surfaces; note that on a hollow brush
this will select both inside and outside surfaces)
|
| [Shift]+J |
Selects all adjacent surfaces
|
| [Shift]+F |
Selects all adjacent floor
surfaces (very useful for identifying 'walkable' floors
in Raven Shield maps) |
| [Shift]+W |
Selects all adjacent wall
surfaces (very useful for identifying 'walls' in Raven
Shield maps) |
| [Shift]+G |
Selects all surfaces belonging
to the same group as the currently selected surface
|
| [Shift]+T |
Selects all surfaces which use
the currently selected texture |
| [Shift]+S |
Selects all surfaces in the
world |
| [Shift]+M |
Memorizes which surfaces you
currently have selected |
| [Shift]+R |
Recalls your memorized surface
selection and automatically selects those same surfaces
again |
| [Shift]+O |
Recalls memorized surfaces
without deselecting your currently selected surfaces
|
| [Shift]+U |
Selects union of memorized and
selected surfaces (in other words, selects any surfaces
which you currently have selected and are also
memorized) |
| [Shift]+X |
Select exclusive of memorized
and selected surfaces (the opposite of [Shift]+U,
selects only surfaces which are either currently
selected or memorized, but not both) |
|
| Special |
| Hold [Shift] and LeftClick a surface |
Applies to the surface
whichever texture is currently selected in the texture
browser |
| Hold [Alt] and RightClick a surface |
Stores to memory the texture
that you click on. |
| Hold [Alt] and LeftClick a surface |
Pastes the texture in memory
to the surface you click on. |
| RightClick a surface |
Opens the context menu for the
selected surface (provides options for adding actors if
no surface is selected) |